JavaScript Prototype Inheritance

In this article, I will show you how to implement inheritance in javascript. To understand the inheritance, let's get familiar with some terms.

__proto__ property

Every object in Javascript has its own secret, an internal attribute called [[Prototype]]. We can get to that [[Prototype]] by utilising the __proto__ property. This instructs the computer to identify the prototype object as a hidden type. This prototype object must be connected to JavaScript objects. The inheritor object may now access an object’s properties.

The Prototype Chain

Prototypal inheritance uses the concept of prototype chaining. Let’s explore that concept. Every object created contains [[Prototype]], which points either to another object or null.

Consider the following example. In the following example, I have created two constructor function Shape and Rectange. Shape prototype has one function draw


function Shape(x, y) {
  this.x = x;
  this.y = y;
}

Shape.prototype.draw = function(x, y) {
  this.x = x;
  this.y = y;
  console.log("Drawing");
}

function Rectangle(x, y) {
  Shape.call(this, x, y);
  
}

To link the Rectangle prototype to Shape you can use Object.create the method from JavaScript. As you can see in the below image, that rectangle prototype is pointing to Shape prototype.

Rectangle.prototype = Object.create(Shape.prototype); 

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